Welcome to my blog!

Hi welcome to my blog. This blog is not just an ordinary blog site where in you post and share certain experiences about yourself, this blog contains and will contain about my experiences and adventures in taking up the course BS Information Technology with Specialization in Game Design and Development. Just check out my Blog Archive to choose what part of my portfolio you want to view/see my beloved visitor. Enjoy!

Wednesday, December 12, 2012

GMPROG1 - Game Programming 1

Here in GMPROG1, this is where I started learning to use the application UNITY. Here are the projects I've learned and made in using Unity.


Game On Project:
Game play link : Last Stand: Battle of Tirad Pass

Screenshots:




Unity Game Jam:
Game play link :  Survivors
Screenshots:





Elevator Action:
We are task to do a game similar with elevator action, we can do it either in 3D or 2D no score mechanism.
Game play link : GMPROG1 Elevator Action
Screenshots: 




Our professor test us on how much knowledge we have when it comes in programming. He gave us a task where in we will make a game similar with elevator action, where in there are platforms moving up, down and left and right. (In the project I made, well no left and right )
Game play link: Light Escape Game
Screenshots: 



Preparation for the coming Unity Game Jam, we held a mini game jam where in we are going to create a game within 3 hours and the theme is all about "Styro".




Below is one of our activities, where in we are going to design our own city. Here's a screenshot of my city.
Textures not owned by me. :)
Screenshot:





Here's 1 of our quiz: Similar with space invaders thingy ;) 
Video Game Link: Similar with Space Invaders
Screenshot:



Here, we are thought by our professor the basic movements for a character, how to fire and how to move a platform up and down.

Video Link:  Basic Movements
Screenshot:


APLIPHY - Applied Physics in Games

Compilation of my works in APLIPHY


Image 1

In image 1, we are task to make a program and graph our chosen equations as long as Parabola: upward and downward, SINE graph, COSINE graph, Logarithmic Function Graph and Exponential Function Graph is involved.




Video 1

Here in video 1, it's one of our quest we have to make a bouncing ball showing the way of its direction or where the ball is facing.
For clearer view of the video here's a link : Bouncing Ball




Video 2

Here in video 2, it shows our midterm exam, it's all about projectiles. The exam has two parts, Projectile 1.0, a red cube on a fixed position will fire from the left, its bullet has four varying distance/range, it is up to us how far or near it will fire. The yellow box has only 1 health. Next, projectile 2.0, Same with projectile 1.0 only differ in number of enemies, now here we have a stack of 5 enemies with varying health from 1 - 4 and in here we can adjust it's distance/range and it is not fix in only 4 distance.
For clearer view of the video here's a link : Apliphy Midterm Exam




Image 2

Here in image 2 shows one of our quiz in this subject where in we are going to graph a given equation plus a circle or sphere is moving along on each graph.




Here in video 3 it shows our car simulation activity.
For clearer view of the video here's a link : Apliphy Car Simulation

Tuesday, December 11, 2012

Game On 2012

Our entry for the Game On 2012
Game Title: The Last Stand: The Battle Of Tirad Pass
Team : Five Keys
Members: Jamaica Balbin(me), Mark Antolin, Steven Escarlan, John Mark Herrera and Jermilyn Javier.

Here are some screenshots of our game:





Here's a link where you can watch the game play of our game :)

Here's also a link where you can plat our game:
To play the game Unity Web Player must be installed.
Best played in Mozilla, so my suggestion is install web player in Mozilla and play it there :)



UNITY Game Jam 2012

This is the game we made for the UNITY Game Jam held in De La Salle - College of Saint Benilde

TITLE: Survivors
Team: 3Js and 1A
Members: Jomar Aguila, Jonyx Macabuhay, Al Edison De La Cruz and Jamaica Balbin(Me)


Our game is a survival game, where in you have to survive in the wilds on a certain time, you need to hunt for your food and kill some wild animals for your safety.

Here are some screenshots of our game:



Here's the video of our game:
Enjoy!



ARTINTE - Artifcial Intelligence for Game Developers

Here in this subject, we are thought some of the most important information about AI.

Below are the all activities where in we really applied our programming skills and knowledge about AI


In the first 3 images, we practice coding how states work :)






The images below shows the application we used where we practice our AI skills, how our mind works when it comes to AI




This is where we put conditions on the AI ship we created. This is where we plan our tactics/strategies or what the ship will do.


ANIPRIN - ANimation Principles

Here's the compilation for my ANIPRIN subject.
We are task to create one character uniquely and originally designed by us. This character will be used all throughout the term in this subject.

Here in ANIPRIN we are thought by some of the Principles of Animation: Squash and Stretch, Anticipation, Exaggeration, Timing and Arcs, Overlapping and Secondary Action, and Slow in and Slow out.

Materials Used: Animation Papers, pencils, animation disk and animation table.

After finishing all the drawings we are task to line test our drawings to see the animation for each drawing we made!

The video below is the compilation of all my drawings in this subject. *Line Tested already





GAMDATA - Database Concepts for Game Developers

GAMDATA
Professor: Sir Norman Lee

Here are some screenshots of what we have done in this subject. We basically study SQL, what are databases etc. Learning the 4 basic SQL statements: Select, Insert, Delete and Update. We also analyze some RPG or MMORPG games, why data base are important, why storing data are important etc.

We've also watched the movie Firewall(2006) directed by Richard Loncraine. The significance of this movie is that we are given a task to analyze the movie and tell why data is important, what are the risks if it is not safely stored.

Here are some screenshots of what we have done in this subjects. Some screenshots of our exercises and the websites which guide us in learning SQL.



In this image: http://www.sql-ex.ru/ -This is where we totally applied what we've learned in this subject.




CONCART - Concept Art

Here's the compilation of my art works for my CONCART subject.
There are 6 Cultures where in we based our art there which really involves conceptualization.
My Culture is Anino Coven : "Mistresses of the snow seeking positions of power & prestige through deception, sorcery, and intrigue. It’s not a secret that the Anino Coven tempt the chilling spirits of the dead back to life. What is a secret is how they have an entire community of women without the presence of any men." - Sir Joel Chua (description for my culture).

Descriptions for every Units(Regular and Here) are made/created by our professor in CONCART : Sir Joel Chua

First Task: create a simple style board for my culture which will be used in creating my character, creatures and their settlements.

Blade Mistress: "Soldiers with a long sword and a tall shield. Covered head to toe in fur-lined leather armor to keep warm and mobile - only their eyes and hair are exposed." - Sir Joel Chua
Sorceress: "Clothed in thick animal skins and armed with a gnarled rune-staff to call upon frost and hexes on intruders." - Sir Joel Chua

Assassin Myr: "Always mistaken for richly dressed noble woman, this foxy 26 year-old lady prefers poison, strangling, and gutting targets with her daggers when the lights are dim." - Sir Joel Chua
Settlements
There are 3 settlements in Anino Coven : Montefleur, Monteville and Eve Temple
Montefleur: "Castle Montefleur looks over the Snowy Peaks and the ocean, its five frosty spires growing as if the Snowy Peaks went up further into the sky." - Joel Chua
Monteville: "This town rests on green terraces nourished by cold mountain streams, and is where the Anino Coven farm and herd their cattle. Their cottages are designed to shrug off the snow just as their residents shun outsiders." - Joel Chua
Eve Temple: "The warm Lakeside town named for its temple to the Primordial Goddess, whose statue looks upon the Great Lake’s waters. This is the center of trade and worship for the Coven, where they put their best face forward to manipulate all others." - Joel Chua


Second Task: Treatment board
We need to create our treatment board. We need to attached some pictures from the net any picture that will show what we can draw. So here in our subject we are not forced to such extravagant drawings but then we still need to draw beyond our level.

Third Task: Creating silhouettes/sketches for the chosen units





Fourth Task : Applying value pass for the chosen sketch or silhouette.





Fifth Task: Applying color pass




Sixth Task: Final Pass : which means applying some volume, shadings etc for the color pass we made :)




Seventh Task: Turn around for the hero unit



Eighth Task: Making a portrait for each unit.




Final Task: Create Exterior/Interior for any settlements of the Anino Coven