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Hi welcome to my blog. This blog is not just an ordinary blog site where in you post and share certain experiences about yourself, this blog contains and will contain about my experiences and adventures in taking up the course BS Information Technology with Specialization in Game Design and Development. Just check out my Blog Archive to choose what part of my portfolio you want to view/see my beloved visitor. Enjoy!

Tuesday, December 11, 2012

ANIPRIN - ANimation Principles

Here's the compilation for my ANIPRIN subject.
We are task to create one character uniquely and originally designed by us. This character will be used all throughout the term in this subject.

Here in ANIPRIN we are thought by some of the Principles of Animation: Squash and Stretch, Anticipation, Exaggeration, Timing and Arcs, Overlapping and Secondary Action, and Slow in and Slow out.

Materials Used: Animation Papers, pencils, animation disk and animation table.

After finishing all the drawings we are task to line test our drawings to see the animation for each drawing we made!

The video below is the compilation of all my drawings in this subject. *Line Tested already





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